http://remanences.org/workinprogress/2009/05/how-to-wii-balance-board-glovepie-midi-virtools/
// Change the numbers on the next four lines to increase or decrease the sensitivity of that direction. var.Forward = 1.5 var.Back = 1.75 var.Left = 1.5 var.Right = 1 Wiimote.BalanceBoard.Led = true //in order to initialize the board when you are on it, press Left Button of the mouse. If mouse.LeftButton = true var.Winit = Wiimote.BalanceBoard.Weight var.FLinit = (Wiimote.BalanceBoard.RawFrontLeft) var.BLinit = (Wiimote.BalanceBoard.RawFrontRight) var.FRinit = (Wiimote.BalanceBoard.RawBackleft) var.BRinit = (Wiimote.BalanceBoard.RawBackRight) Else mouse.LeftButton = false End If var.W = (Wiimote.BalanceBoard.Weight - var.Winit) var.FL = ((Wiimote.BalanceBoard.RawFrontLeft - var.FLinit) / 2000) var.BL = ((Wiimote.BalanceBoard.RawFrontRight - var.BLinit) / 2000) var.FR = ((Wiimote.BalanceBoard.RawBackleft - var.FRinit) / 2000) var.BR = ((Wiimote.BalanceBoard.RawBackRight - var.BRinit) / 2000) // Forward : var.Yinit = 0 to -1 If (var.FL + var.FR) > (var.BL + var.BR) var.Yinit = ((((var.FL + var.FR) / 2) * -1) *var.Forward) EndIf // Back : var.Yinit = 0 to 1 If (var.BL + var.BR) > (var.FL + var.FR) var.Yinit = (((var.BL + var.BR) / 2) *var.Back) EndIf // Left : var.Xinit = 0 to -1 If (var.FL + var.BL) > (var.FR + var.BR) var.Xinit = ((((Var.FL + var.BL) / 2) * -1) *var.Left) EndIf // Right : var.Xinit = 0 to 1 If (var.FR + var.BR) > (var.FL + var.BL) var.Xinit = (((var.FR + var.BR) /2) *var.Right) EndIf //send information via MIDI ( 2 Values > 2 Channels) midi2.Channel1.FirstNote = ((var.Xinit+1)*127)/2 midi2.Channel2.FirstNote = ((var.Yinit+1)*127)/2 //GlovePIE Debug debug = "X: "+ var.Xinit +" Y: "+ var.Yinit
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