Monday, November 29, 2010

Critique 2: Precedence Studies

Wii Fit is a video game developed by Nintendo for the Wii console designed by Hiroshi Matsunaga.

It is an exercise game consisting of activities using the unique platform peripheral called the Wii Balance Board,in which the player stands on during exercise, and also allowing the software to, among other uses, calculate body mass index (BMI) of the user.

The game features yoga, strength training, aerobics, and balance games. Matsunaga described the game as a "way to help get families exercising together".

Wii Fit has been used for physiotherapy rehabilitation and has been adopted by various health clubs around the world. Additionally, the game has been used in nursing homes to improve posture in the elderly.

The game has over 40 different activities, including yoga poses, push ups, and other exercises.

Furthermore, Wii Fit allows its players to take body tests and compare their results without the game disc by installing the game's own "Wii Fit Channel" to the Wii Menu.

Training on Wii Fit is divided into four categories: yoga, strength training, aerobics, and balance games. The activities provide a core workout, emphasizing controlled movements rather than overexertion. Some of the activities include:


Yoga
  • Tree Pose
  • Cobra
    Strenght Training
    • Push-up












    • Rowing Squat












    Aerobics
    • Basic Step
    • Rhythm Boxing
     








    • Hula Hoop


















    Balance Games
    • Balance Bubble












    • Snowboard Slalom                                               










    • Soccer Heading
    Wii Fit Trailer


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